![]() Games where you use various weapons, setting the power and angle, to fight your enemy. Progress through areas, beating up goons as you go usually 2D. Games which involve defending an area from an advancing wave of enemies. Two characters face off using combos and special techniques.Ī shooter played from the point of view of the character firing the weapon. Progress through one or more stages by jumping from object to object.Ī shooter played with a viewpoint that moves automatically, with no input available to the player. Jump, run, and shoot a platformer with a heavy emphasis on shooting. Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.Īny game where you use projectiles to shoot enemies. Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.Ī game where you try to complete a given task in the fastest time possible or within a very short time limit. The game is played with a playfield that scrolls from bottom to top (usually in a ship). In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.Ĭhoose a path at specific junctions and see where the story takes you. ![]() Don't die, or you'll lose most if not all of your progress.Ī subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.Ī game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.Īdventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.Ī game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)Ī specific subset of adventure games where your only controls are the mouse. Games focused less on combat and more on exploration and puzzle solving. May or may not have detailed character stats. Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Story based games that consist almost entirely of reading and picking choices. ![]() Often with static backgrounds and characters.Īrcade games have easily graspable gameplay and a focus on getting a high score. Move a platform or a character left and right to prevent an item or a character from falling. ![]() Press one or more specific buttons as fast you can.ĭefeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.īounce an item to prevent it from falling to the ground.īounce a ball from a paddle to break all the bricks in a level.Ĭollect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.Ī game that utilizes the core mechanics of a claw machine (like the random chance element of sending the claw down to get a valuable item).Ī game where you primarily click to increase numbers. Get your character to the other side of the road safely, usually from a top-down perspective. You control a character, dodging or avoiding obstacles.Ĭontrol a character attempting to fly between columns or hazards while being affected by gravity.Ĭontrol a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with Platformer. Similar to Shoot 'Em Up, but characters only move in one axis and levels are contained in a single screen.Ī game where your objective is to eat smaller creatures while avoiding bigger ones.Ī game where numbers go up while you're away. Most of the incremental games are idle ones. Throw a character into the air and get as far as possible. Often accompanied with the Upgrade tag as you buy upgrades to shoot yourself further next time. Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.ĭrop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball. Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.Ī game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit. ![]() Other paddle-based games will most likely use either the Brick Breaker or Pinball tag. ![]()
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